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July 30, 2012

Pandaga - Day 102

Some more /ic/ stuff
Some rendering practice, looks too 'muddy' I think.

4 comments:

  1. Love the box, whatever brush you used on it would probably work just as well with the rendering practice. The muddiness on the bottom pic is probably due to the smoothness of the brush you used along with the color choice for shadows. Add an overlay layer on the box pic, whatever color you like and don't have to be detailed, just blocks of color, then add a multiply layer on top of everything that's just blocks of color as well: I think you'll hit a tonality range that'll help show what's going on with the anatomy pic.

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  2. I'm just using a regular chalk brush. Hmm, thats one possible reason, I have to get used to the 'hard round brush and soft round brush' on certain areas it seems, I'll definitely try other colors. So you just want me to color the box with an overlay and multiply later?

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    Replies
    1. Essentially - making a values sketch followed by layering with an overlay then multiply layer is one of the methods used by Massive Black, the artist group that's been a huge support to conceptarts.org. The overlay layer establishes your general color scheme and how everything just looks with the tones your black and whites make, and the multiply layer is there to punch areas up.

      Everyone has a variation on it: Massive Black people stick additional layers on top of previous ones, while in one of the /a/ guides, the method is to use an overlay layer with very base and muted colors, then on the multiply layer above, use strong complementary colors, then on the same layer, use the color you want to use: this helps notice where you have and have not painted, as well as just making strong contrast wherever you intentionally miss a spot.

      The plus side to this method in general is that the tonality is already there, so you can mess around with color choices without breaking the silhouette and shading. The negative, though, is that practiced painters find it time consuming: it's essentially painting the same image twice as a finished work will always require a 3rd layer above everything else - a normal layer that you paint on to unify everything.

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    2. interesting, I've looked into the whole overlay and multiply method and haven't really nailed it. I mostly see them use only overlay or multiply according to the tutorial. I will have to try this later and see how it goes. Thanks

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